A post-apocalyptic journey shaped by your every decision.
HomeWard Bound is an immersive, choice-driven text RPG set in a hauntingly believable post-pandemic world. The virus didn’t just kill — it rewrote biology. Cities fell. Borders vanished. Now, the roads are stalked by the infected, twisted mutants, and those who’ll do anything to survive.
You play as a lone survivor, separated from everything familiar, with one goal: get home — if it still exists.
But survival won’t come easy. This world doesn’t hand out second chances. You’ll face starvation, betrayal, illness, ambushes… and the hardest part? Deciding what kind of person you’ll become to stay alive.
Gameplay Highlights:
Meaningful Choices, Real Consequences
Everything you do — or don’t do — matters. Choose who to trust, when to speak, what to sacrifice. Will you lead or follow? Save or abandon? Fight or flee?
Morality Is a Moving Target
In HomeWard Bound, there are no perfect answers. Every decision you make comes with a cost — sometimes emotional, sometimes human.
Will you steal medicine from a sick child to save yourself?
Will you abandon a wounded stranger to avoid a trap?
Can you live with the consequences of your mercy… or your cruelty?
The game doesn’t judge you — but the world will. Your choices shape how others see you. Some will admire your compassion. Others will exploit your kindness… or fear your ruthlessness.
Interactive Narrative
Think of it as a game-shaped novel. A gritty, deeply personal story that adapts to your decisions in real time. No flashy graphics — just vivid, atmospheric storytelling that puts your imagination in overdrive.
Multiple Endings
Replay the story to explore alternate paths, new characters, hidden truths, and different fates. Each playthrough can end in survival, madness… or something far worse.
High Stakes, No Mercy
No “go back” button. No plot armor. Every choice you make sticks. Some characters won’t get a second chance. Neither will you.
A World That Reacts to You
People remember. Your reputation follows you. Whether you’re feared, respected, or hated depends on your past choices — and they’ll come back to haunt (or help) you.
World Overview:
This isn’t just a world overrun by zombies. The virus has warped nature. Infected humans act with terrifying speed and aggression, but that’s only the beginning. You’ll encounter:
-Bio-mutated horrors in abandoned labs
-Infected packs drawn to noise and blood
-Survivors hiding darker secrets than the monsters
-Psychological trauma, loss, and irreversible choices
It’s not just about dodging danger — it’s about staying human in a world that’s forgotten what that means.
Can you find your way home in a world that’s lost everything — including its conscience?
The infected are many. Resources are few. Hope is dangerous. But the road is still open — if you’re willing to walk it.